Yayın: Immersive Technology and the Elderly: A Mini-Review
| dc.contributor.author | Shelton, Brett E. | |
| dc.contributor.author | Uz, Cigdem | |
| dc.date.accessioned | 2026-06-27T13:37:26Z | |
| dc.date.issued | 2015 | |
| dc.description.abstract | Technologies that provide immersive experiences continue to become more ubiquitous across all age groups.This paper presents a review of the literature to provide a snapshot of the current state of research involving the use of immersive technologies and the elderly. A narrative literature review was conducted using the ScienceDirect, EBSCOhost, Springerlink and ERIC databases to summarize primary studies from which conclusions were drawn into a holistic interpretation. The majority of the studies examined the effect of immersive technologies on elder peoples' age-related declines, including sensory and motor changes (vision, hearing, motor skills), cognitive changes and social changes. Various immersive technologies have been described and tested to address these age-related changes, and have been categorized as 'games and simulations', 'robotics' and 'social technologies'. In most cases, promising results were found for immersive technologies to challenge age-related declines, especially through the increase of morale. (C) 2014 S. Karger AG, Basel | en |
| dc.description.uri | https://doi.org/10.1159/000365754 | |
| dc.identifier.doi | 10.1159/000365754 | |
| dc.identifier.eissn | 1423-0003 | |
| dc.identifier.endpage | 185 | |
| dc.identifier.issn | 0304-324X | |
| dc.identifier.issue | 2 | |
| dc.identifier.pubmed | 25502624 | |
| dc.identifier.startpage | 175 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.14981/53850 | |
| dc.identifier.volume | 61 | |
| dc.identifier.wos | 000350393500011 | |
| dc.language.iso | eng | |
| dc.publisher | KARGER | |
| dc.relation.ispartof | GERONTOLOGY | |
| dc.rights | openAccess | |
| dc.subject | Immersion | |
| dc.subject | Technology | |
| dc.subject | Games Robotics | |
| dc.subject | Social networks | |
| dc.subject | RANDOMIZED CONTROLLED-TRIAL | |
| dc.subject | OLDER-ADULTS | |
| dc.subject | VIDEO-GAME | |
| dc.subject | NURSING-HOMES | |
| dc.subject | INTERVENTION | |
| dc.subject | PEOPLE | |
| dc.subject | LONELINESS | |
| dc.subject | CHALLENGES | |
| dc.subject | NETWORKS | |
| dc.subject | THERAPY | |
| dc.subject | Geriatrics & Gerontology | |
| dc.title | Immersive Technology and the Elderly: A Mini-Review | |
| dc.type | Review | |
| dspace.entity.type | Publication | |
| local.import.source | WOS |