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Meta-art: art of the 3-D user-created virtual worlds

dc.contributor.authorTasa, Umut Burcu
dc.contributor.authorGorgulu, Tulin
dc.date.accessioned2026-06-27T12:50:48Z
dc.date.issued2010
dc.description.abstractUser-created content and social networking have proved to be the most fundamental elements that shape how and why people use the Internet today. One concept that stems from and combines these two motives is 'metaverse', 3-D user-created virtual worlds. During the last few years, we have witnessed the rise of several metaverse attempts, and a growing art community within them, due to the possibilities they offer for building creative content. This paper develops from the historical evolution of metaverse, and the dynamic and transformative relationship between art and information and communication technologies (ICT), which has so far transformed the spectator into participator, user, and even creator of both the artwork and content in the web. It discusses and further proposes a form of 'meta-art', the native art form of a future metaverse, which inherits this transformative interplay between art and ICT and already existing art expressions in the current metaversal worlds.en
dc.description.urihttps://doi.org/10.1080/14626261003786251
dc.identifier.doi10.1080/14626261003786251
dc.identifier.eissn1744-3806
dc.identifier.endpage111
dc.identifier.issn1462-6268
dc.identifier.issue2
dc.identifier.startpage100
dc.identifier.urihttps://hdl.handle.net/20.500.14981/47328
dc.identifier.volume21
dc.identifier.wos000285197900003
dc.language.isoeng
dc.publisherROUTLEDGE JOURNALS, TAYLOR & FRANCIS LTD
dc.relation.ispartofDIGITAL CREATIVITY
dc.subjectmetaverse
dc.subjectuser-created content
dc.subjectvirtual worlds
dc.subjectart
dc.subjectcollaboration
dc.subjectopenness
dc.subjectinterconnectedness
dc.subjecttemporality
dc.titleMeta-art: art of the 3-D user-created virtual worlds
dc.typeArticle
dspace.entity.typePublication
local.import.sourceWOS

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