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Using handheld user interface and direct manipulation for architectural modeling in immersive virtual reality: An exploratory study

dc.contributor.authorTastan, Hasan
dc.contributor.authorTuker, Cetin
dc.contributor.authorTong, Togan
dc.date.accessioned2026-06-27T14:36:55Z
dc.date.issued2022
dc.description.abstractThis study comparatively investigates the affordances and constraints of two modeling methods for three-dimensioanl modeling in immersive virtual reality (IVR): handheld user interface (HUI) and direct manipulation modeling (DM). The experimental study was conducted with 20 graduate students and two domain experts. Data were collected with screen capture videos of the modeling screen and video recordings of the users' gestures during the modeling session. To triangulate the findings for better reliability, an open-ended questionnaire was administered just after the modeling session to collect written data about the modeling experience and the investigated modeling methods. Collected data were analyzed by qualitative coding methods. Analyses focused on affordances and constraints of modeling techniques, user preferences about virtual environments, effects of instant scale feature during modeling, locomotion techniques in IVR, ergonomics of the hardware related to modeling tasks, and usability of modeling interfaces in IVR. The results showed that DM modeling could be supported by (i) numeric input via a novel type of keyboard, (ii) a convenient HUI's menu interface with menu hierarchy wherever needed, and (iii) better locomotion techniques. This study generated suggestions for ensuring that efficient modeling applications for design studios, computer aided design courses, and professional practices in IVR can be implemented by investigating affordances and constraints.en
dc.description.urihttps://doi.org/10.1002/cae.22463
dc.identifier.doi10.1002/cae.22463
dc.identifier.eissn1099-0542
dc.identifier.endpage434
dc.identifier.issn1061-3773
dc.identifier.issue2
dc.identifier.startpage415
dc.identifier.urihttps://hdl.handle.net/20.500.14981/62694
dc.identifier.volume30
dc.identifier.wos000702407600001
dc.language.isoeng
dc.publisherWILEY
dc.relation.ispartofCOMPUTER APPLICATIONS IN ENGINEERING EDUCATION
dc.subject3D modeling
dc.subjectaffordances
dc.subjectusability
dc.subjectvirtual environment
dc.subjectvirtual reality
dc.subjectPLATFORM
dc.subjectDESIGN
dc.subjectINPUT
dc.subjectSIZE
dc.subjectComputer Science
dc.subjectEducation & Educational Research
dc.subjectEngineering
dc.titleUsing handheld user interface and direct manipulation for architectural modeling in immersive virtual reality: An exploratory study
dc.typeArticle
dspace.entity.typePublication
local.import.sourceWOS

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