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A linear Interactive Solution Concept for Fuzzy Multiobjective Games

dc.contributor.authorCevikel, Adem C.
dc.contributor.authorAhlatcioglu, Mehmet
dc.date.accessioned2026-06-27T12:51:06Z
dc.date.issued2010
dc.description.abstractIn this paper, we deal with multiobjective two-person zero-sum games with fuzzy payoffs and fuzzy goals. The aim of the paper is to explain new concepts of solutions for multiobjective two-person zero-sum games with fuzzy payoffs and fuzzy goals. We assume that each player has a fuzzy goal for each of the payoffs. A degree of attainment of the fuzzy goal is defined and the max-min strategy with respect to the degree of attainment of the fuzzy goal is examined. If all of the membership functions both for the fuzzy payoffs and for the fuzzy goals are linear, the max-min solution is formulated as a nonlinear programming problem. The problem can be reduced to a linear programming problem by making use of Sakawa's method, the variable transformation by Charnes and Cooper and the relaxation procedure.en
dc.identifier.endpage117
dc.identifier.issn1307-5543
dc.identifier.issue1
dc.identifier.startpage107
dc.identifier.urihttps://hdl.handle.net/20.500.14981/47396
dc.identifier.volume3
dc.identifier.wos000214918400009
dc.language.isoeng
dc.publisherNEW YORK BUSINESS GLOBAL LLC
dc.relation.ispartofEUROPEAN JOURNAL OF PURE AND APPLIED MATHEMATICS
dc.subjectAgragated fuzzy goal
dc.subjectFuzzy numbers
dc.subjectFuzzy payoff matrix
dc.subjectNonlinear programming problem
dc.subjectMax-min solution
dc.subjectMultiple payoff matrices
dc.subjectRelaxation procedure
dc.subjectTwo-person zero-sum games
dc.subjectEQUILIBRIUM SOLUTIONS
dc.subjectBIMATRIX GAMES
dc.subjectMathematics
dc.titleA linear Interactive Solution Concept for Fuzzy Multiobjective Games
dc.typeArticle
dspace.entity.typePublication
local.import.sourceWOS

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